9/20/2023 0 Comments Griftlands redditTaking out the rhino argument in one hit is best and achievable with a fast talk with influence. If you're fighting a jake, you protect yourself a lot by protecting yourself. Try to get the maximum damage where you can. They thin out the deck for longer negotiations. Later on if one of your base damage cards get destroy or expend after use, consider taking them. You can also get an early advantage by upgrading your composure cards or a power card. Removing cards ill-suited for your deck (like red in a green build for Sal) improves your draw chance. Look at the rewards for your quests whether they remove or upgrade a card. Same with HP, the bloated and Tipsy status cards are negligible compared to having enough health. Damage that doesn’t scale will make fights drag out longer and increase Impatience stacks.Īlso if I take more than like half my resolve in damage, I go to the bar and drink to top it off. Their damage will basically scale up multiplicatively, while their HP pool is also enormous, meaning you’ll be taking like ~11 damage from multiple sources that you couldn’t possibly block.Īnyway my advice is to go a red (Hostility) build that focuses on building up stacks of Dominance, because this scales much better than any Diplomacy build, which tend to plateau in damage just because of how the Influence mechanic works. ![]() If you take too long, then the enemy will gain a stack of Impatience, if you destroy certain (often mandatory) arguments, the enemy will gain stacks of Impatience. Making them damage sponges would be fine, if not for the mechanic of Impatience. There are extreme jumps in combat difficulty (for example Rook’s day 2 bosses or Kashio for Sal), but none quite like Negotiation.Įnemy resolve will go from like 30 to 70 the next day, and 100+ on the last day. Mostly because of how the mechanic of Impatience works.
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